Guide
Default Stats
The script includes the following stats by default:
health
armor
breath
hunger
thirst
hygiene
bladder
poop
energy
stress
social
Locales
Translations can be modified or added in:
/public/config/localeNeeds and their effects
HUNGER
✨ Effects:
Low Hunger Levels:
When the character’s hunger is too low, they will perform a belly-rubbing animation, accompanied by stomach growling sounds and hunger-related audio cues at regular intervals.
Overeating:
If the character consumes food while their hunger level is at 100, they will experience vomiting, complete with realistic animations and sounds for a fully immersive effect.
THIRST
✨ Effects:
Thrist is Too Low:
When the character's thirst level drops below 10, they will start stumbling and moving with an unsteady gait, simulating the physical weakness caused by severe dehydration. This is represented by a drunk-like movement animation. The effect persists until the thirst level rises above 10, at which point the character's movement returns to normal.
Overeating:
If the character consumes a drink when their thirst level is already at 100, they will experience vomiting, complete with realistic animations and sounds for immersive gameplay.
HYGIENE
✨ Effects:
Hygiene at 10%: The character performs a self-sniffing animation accompanied by realistic sniffing sounds, indicating awareness of their hygiene.
Hygiene at 5%: Flies begin to hover around the character, paired with buzzing sounds to enhance the immersive experience.
⚙️ Props and Features:
Configurable Props:
Bath: Used for full-body bathing.
Shower: Provides a quick and convenient option for cleansing.
Water Bottle: Enables hand washing on the go.
Sinks: Allows for stationary hand washing in designated locations.
BLADDER
✨ Effects:
Bladder Levels at 1%-10%: The character initiates a restroom desperation animation, signaling an urgent need to find relief.
Bladder Level at 0%: The character experiences an accident, simulating the effect of peeing themselves for an immersive gameplay experience.
⚙️ Props and Features:
Configurable Props:
Toilet: A prop that can be placed to enable realistic restroom interactions.
Pee Anywhere: Allows players to trigger the action in any location, enhancing flexibility and immersion.
POOP
✨ Effects:
Poop Levels at 5%-10%: The character releases a quiet fart (low-range sound) and begins a restroom desperation animation, indicating discomfort.
Poop Levels at 1%-5%: The character releases a loud fart (high-range sound) and continues the restroom desperation animation, showing heightened urgency.
Poop Level at 0%: The character experiences an accident, simulating the effect of pooping themselves for a realistic gameplay interaction.
⚙️ Props and Features:
Configurable Props:
Toilet: A prop that can be placed to facilitate bathroom interactions.
Poop Anywhere: Allows players to trigger the action anywhere for an immersive experience.
ENERGY
✨ Effects:
Energy Below 10%: The character begins yawning, accompanied by realistic sounds and animations, signaling fatigue.
Energy at 1%: The character starts to pass out, causing the screen to fade to black for an immersive experience.
⚙️ Props and Features:
Configurable Props:
Sleeping Bag: Can be utilized for rest and recovery.
Sleep Anywhere: Players can initiate sleep by pressing E, offering flexibility and immersion.
STRESS
✨ Effects:
Energy Below 10%: The character begins to breathe heavily as their energy depletes.
Energy at 5%-10%: The character starts exhibiting erratic behavior through specific animations, reflecting a state of heightened stress or craziness.
⚙️ Actions and Features:
Sleep Anywhere: The character can lie down and rest without requiring the player to press E, providing a seamless and immersive experience.
Customizable Exports: Developers can integrate exports into their own creations to include stress-reduction mechanics, enhancing gameplay flexibility.
Last updated
SOCIAL
✨ Effects:
When energy levels drop to 3% or below, the character begins to hear loud, overwhelming voices.
⚙️ Props and Interactions:
Social Boost by Location: Players can enhance their social levels by visiting pre-defined locations set by the server owner.
Social Boost by Communication: Social levels can also increase when players engage in voice chat through the microphone.