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💡New Features & Rework

📋 Overview

In this new rework update, we rebuilt the resource to make it more optimized and implemented new configurations such as locale, theme, additional performance improvements, and a new in-game configuration panel for the client aslconfig.


⚙️ New Configs

--- NUI language: same as file name in public/language/ without .json
Locale = "en",

How to use

You just need to go into the configuration file cdev_singlanguage > public > shared > config.lua and change the locale to any .json file that exists inside the public > language folder.

How create a new Locale

Just copy the en.json file located in the public > language folder, rename it (for example, from en.json to kr.json), and then make your changes inside the file. After that, in the config locale, you will use kr.

How to use

You just need to go into the configuration file cdev_singlanguage > public > shared > config.lua and change the ASLTooltipTheme to any theme exists inside the file public > theme > themes.json ( Default)folder.

How create a new Theme

Inside the themes.json file, just copy everything from default and only change the name from default to your new theme. After that, you can modify the colors as you wish. To use it, simply change default to newtheme in the config.lua file.

New Configs

drawTextRefreshMs

In this config, you define the processing interval for displaying the message above the player's head when they are using emotes. Increasing the value from 0 will improve performance, but it may cause the text above the player’s head to flicker.

syncOverheadTextToSigner

This is a new performance improvement setting. If set to false, the player performing the emote will not see the text above their own head, but all other players will still see it above that player’s head. This helps improve server performance. If set to true, both the player performing the emote and other players will see the text above the player’s head.

⚙️ New ToolTip and PanelConfig

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