Rework Cdev One (Better Experience)
✴ Rework Cdev One
This rework introduces new features along with significant performance improvements. Everything has been optimized to ensure the best possible performance for your server.
📋 Overview
This rework introduces a new automatic resource detection system, a new option for Eye Target interactions, an improved synchronization system, and new markers designed to improve the players' Quality of Life (QoL).
New Features:
👀 Eye Target System
🔴 New Markers
🔮 Automatic Resoruce Detection System
⬆ Better performance (With new synchronization system)
🎮 Preview & How to Use

With the new Eye Target system enabled, you can achieve better performance for your server.
How Setup
interaction
Switch between "target" and "context menu".
target
Target
In this configuration, you can set it to automatic detection, choose the target system that best fits your needs, or use the custom option to create your own.
auto

This system is enabled by default in the configuration. However, it uses slightly more resources and may slightly impact performance for players when interactions are nearby. It is optional, and you can disable it if needed.
How Setup
showInteractionMarkers
Switch between "true" and "false". (With false you get better perfomance)
true
interactionMarkersDrawDistance
Player distance at which markers start to appear when entering the radius. Lower values provide better performance.
8.0

The synchronization system is configured with a recommended radius for large servers. However, you can adjust this radius in the configuration. Smaller radius values can improve server performance for players near the card table. The radius debug system, shown as the yellow circle, is optional and recommended for testing purposes only.
How Setup
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