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Rework Cdev One (Better Experience)

✴ Rework Cdev One

📋 Overview

This rework introduces a new automatic resource detection system, a new option for Eye Target interactions, an improved synchronization system, and new markers designed to improve the players' Quality of Life (QoL).

New Features:

  • 👀 Eye Target System

  • 🔴 New Markers

  • 🔮 Automatic Resoruce Detection System

  • ⬆ Better performance (With new synchronization system)

🎮 Preview & How to Use

How Setup

Make sure to set these values in your configuration file: cdev_cOne > public > shared > config.lua

Option
Description
Example

interaction

Switch between "target" and "context menu".

target

Target

In this configuration, you can set it to automatic detection, choose the target system that best fits your needs, or use the custom option to create your own.

auto

How Setup

Make sure to set these values in your configuration file: cdev_cOne > public > shared > config.lua

Option
Description
Example

showInteractionMarkers

Switch between "true" and "false". (With false you get better perfomance)

true

interactionMarkersDrawDistance

Player distance at which markers start to appear when entering the radius. Lower values provide better performance.

8.0

How Setup

Make sure to set these values in your configuration file: cdev_cOne > public > shared > config.lua

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