FAQs
The editor does not open (/mapeditor or F7)
Confirm
cdev_mapeditorstarts afteroxmysql.ACE:
add_ace group.admin command.mapeditor allow(or your license ACE). On Qbox preferpermissions.cfg.Default command is
/mapeditor. Name comes fromMapEditorConfig.Command.From another resource (client):
exports['cdev_mapeditor']:OpenEditor().From server:
exports['cdev_mapeditor']:OpenEditorFor(source)with a valid online player.Set
MapEditorConfig.Debug = true, restart, and check F8 plus the server console.
Permission denied / no access
ACE must match
command.<Command>unless you set a customMapEditorServerConfig.Permissions.ace.Framework admin alone works only when
useFrameworkAdmin = true.Job name alone is not enough. This resource uses ACE (and optional framework admin flags).
Database tables missing
oxmysql must be running with valid MySQL credentials.
Tables are created automatically on boot. There is no SQL file to import.
After fixing the database:
ensure cdev_mapeditoror restart the server.
Other players do not see my props
Set the map to Go Live / production in the Maps panel.
Players need to be within live sync / runtime distance of the map content.
With the editor closed, runtime streams by
spawnRadius/despawnRadius.Check server console for WorldSync / bundle errors with Debug on.
A GTA world prop I erased came back
Erased props use model hide. They reapply when you enter the area again.
Opening the editor far away, then closing, used to clear hides without restamping. Current builds reapply loaded hides on close.
Clearing production or switching live maps changes what stays hidden.
Some official props only fully return after a reconnect.
Loading / unloading toasts spam or never show
Controlled by
MapEditorConfig.Runtime.showLoadToast,showObjectsToast,showUnloadToast,showHideApplyToast.Set them to
falsefor a quieter live server.Soft-cache revive still counts for the objects toast when that flag is on.
Array Enter or click feels wrong
Enter applies while Array is active (including inside Count / Spacing / Heading).
Clicking the world while a field is focused only blurs the input. It does not pick a prop.
You must click a placed map prop first so selection is not empty.
Catalog images blank
Check
Catalog.imagePath,fallbackImagePath, anddefaultImage.Custom props can set their own
imageURL or local resource path.Pleb Masters fallback needs network access from the client CEF.
PropShot button missing
Start
cdev_propshotand restart or reopen the map editor.See cdev-propshot.md for capture permissions and screenshot resource requirements.
Exports from another resource fail
Resource name:
cdev_mapeditorStart order: ensure map editor before scripts that call it.
Server exports need a valid
sourcewhere required.See the Exports pages for client vs server examples.
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